fix miss spelling #24

Merged
huy.pham merged 1 commits from bugfix/fix_miss_spelling into develop 2025-05-08 18:00:49 +08:00

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@ -148,15 +148,15 @@ The mobile interface adapts to both landscape and portrait orientations:
| Step | Action | image |
|------|---------|--------------|
| 1. Locate Prefab | Search for `ui-bottom-bar-panel` prefab | ![Locate Prefabs](./img/05-main-scene/add-texture-bottom-bar-prefab.png) |
| 2. Copy Assets | Navigate from `core/editor` directory | ![Copy UI Folder](./img/05-main-scene/add-texture-label-prefab.png) |
| 3. Place Assets | Copy / Paste to game assets location | ![Asset Placement](./img/05-main-scene/editor-texture-label-prefab.png) |
| 2. Find Assets | Navigate to `core/editor` directory | ![Copy UI Folder](./img/05-main-scene/add-texture-label-prefab.png) |
| 3. Clone Assets | Copy / Paste to game assets location | ![Asset Placement](./img/05-main-scene/editor-texture-label-prefab.png) |
---
#### Step 2: Configure Prefabs
##### Core Prefabs Structure
Navigate to the location where the prefabs:
Navigate to the location where the prefabs: `assets\core-assets\hyper-core\packages\ui\desktop-ui\prefabs\`
![Directory Structure](./img/05-main-scene/add-texture-bottom-bar-prefab2.png)
##### Rename Prefabs
@ -188,7 +188,7 @@ Use the `template-label-auto-selection` to customize the appearance of the label
![Label Configuration Options](./img/05-main-scene/option-for-label.png)
#### Customize *`ui-bottom-bar-panel`* Label
Use `template-label-title` to customize the `ui-bottom-bar-panel`:
Use `assets\game-assets\editor\bottom-ui\template-label-title` to customize the `ui-bottom-bar-panel`:
:::info
*[Follow the same configuration as Button Auto Selection Labels](#customize-button-auto-selection-label)*
**Bottom bar labels include a localization component for multi-language support**
@ -204,7 +204,7 @@ The `FormatText` property controls text formatting behavior for label components
| `notify` | Formatting update callback | Updates when value changes |
---
#### Step 3: Setup Ui In Main Scenes
#### Step 3: Setup UI In Main Scenes
Create new node and configuration in your main scene:
![main scenes](./img/05-main-scene/set-positon-bottom-bar.png)
@ -229,12 +229,12 @@ Create new node and configuration in your main scene:
- Select texture assignment options
![Helper Tool](./img/05-main-scene/run-ui-desktop-helper.png)
##### Verify Results
##### Verify Results: all new asset already loaded to these prefab
*Auto Selection prefab*
*button-auto-selection prefab*
![Auto Selection Result](./img/05-main-scene/result-btn-auto-selection.png)
*Bottom Bar prefab*
*ui-bottom-bar-panel prefab*
![Bottom Bar Result](./img/05-main-scene/result-buttom-bar.png)
*In game*