2.4 KiB
2.4 KiB
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Set Up Reel Slot
Prepare Assets
Add the symbol textures and reel frame:
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Add symbols to SpriteFrameProvider
This allows symbols to be accessed globally from code:

Add Reel Frame
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Configure the Reel Slot
Use reel-scroller-helper
to configure spinning behavior:

| Properties | Description | Example |
|------------|--------------|---------|
|**Cell Item Script Name**|The name of the script will be attached to each cell item.||
| **Scroller Script Name** | the name of the script for handling the spinning logic.||
|**Row Count x Reel Count**| the number of Slot Item each row and column in the reel slot panel.||
|**Cell Size**| the size of each cells.||
|**Cell Spacing**| the distance between each cells horizontally and vertically.||
|**Cell Dim Color**| set the dark color for the non-win cells when showing winning animation for each line.||
|**Top Count and Bot Count**| for spinning logic to work, a certain number of cell will be added to the top and bottom of the reel.||
Generate Reel Panel
Use `reel-scroller-helper` to auto-generate the full panel:

:::tip A popup may be covering the scene. Disable it temporarily to clearly view and edit the reel slot components. :::