2025-05-21 14:36:53 +07:00

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System Setup

Overview

The System module provides global access to sprite frames and animation assets, enabling efficient resource management across the game.

Sprite Frame Provider

The SpriteFrameProvider allows global access to sprite frames from anywhere in the codebase.

Sprite Frame Provider

Setup Steps:

  1. Configure the SpriteFrameProvider to register sprite assets.
  2. Ensure all sprite frames are added to the provider for global access.

Animation Provider

The Animation Provider manages and exposes game-related animation assets globally.

Animation Provider

Setup Steps:

  1. Register animation assets in the Animation Provider.
  2. Verify that animations are correctly linked to their respective prefabs.