update gamble

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dungdq 2025-05-20 16:56:42 +07:00
parent 5049ba7671
commit 4e6d566bb2
2 changed files with 10 additions and 2 deletions

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@ -77,6 +77,14 @@ Place the node in the following scene structure:
- `gamble-background-portrait` : [Setup Background Portrait](/docs/setup-main-game/main-scene/background#3-setup-background-portrait)
2. trong cả node `gamble-background-landscape` and `gamble-background-portrait` đều add `orientation-ui-controller`
2. Attach the `orientation-ui-controller` component to both `gamble-background-landscape` and `gamble-background-portrait` nodes.
3. The `gamble-background-portrait` node has a dedicated component for portrait mode:
More info: [Node Spawner](/docs/faqs/setup-cocos-scene#node-spawner)
![gamble-background-portrait](../img/05-main-scene/gamble/gamble-portrait-component.png)
This component handles properties and logic specific to the portrait layout.
## Game Result Example
Make sure the main scene includes the Win Limit Panel.
🔗 More Info [Game Result](/docs/setup-main-game/main-scene/win-limit#gamble-win-limit)

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