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sidebar_position: 18
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# Buy Feature
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## Overview
The **Buy Feature** allows players to purchase direct access to bonus rounds, enhancing gameplay engagement.

## Implementation
### Prepare Assets
| Assets | Description |
| :----: |-------------|
|
| Static sprite frame for the buy feature panel. |
|
 | Animation assets for the buy feature button and panel. |
|
 | Label for displaying the cost of the buy feature. |
|
 | - Search for the `template-shortcut-buy-feature-board` prefab.
- Copy and paste them to the game assets location, then rename the copied prefabs by removing unnecessary prefixes.|
### Setup Animations
1. **Generate Animations**:
- Use the helper tool to create animations from prepared assets.


2. **Configure Spine Animation**:
- Set **Is Loop** ✅ for `anim-button-open-buy-bonus-enable` and `anim-board-shortcut-buy-bonus-idle`.

### Setup Buy Feature Board Desktop
| Step | Action | Image Reference |
| :--: | :----- | :-------------: |
| 1 | - Setup the Title **Sprite Frame** using the prepared assets. |
 |
| 2 | - Setup the **Sprite Frame** in the `static-board` using the prepared assets. |
 |
| 3 | - Adjust **Font** in `lbl-cost-buy-feature` according to the game design.
- Use [Bitmap Font Creator](http://localhost:3000/docs/category/game-asset-structure) if you need to create a Bitmap Font.|  |
| 4 | - Setup the 4 Buttons **Sprite Frame** using the prepared assets. |
 |
### Setup Buy Feature Button Desktop
| Step | Action | Image Reference |
| :--: | :----- | :-------------: |
| 1 | - Setup the Text **Sprite Frame** using the prepared assets. |
 |
| 2 | 1. Drag the **skeketon** `anim-button-open-buy-bonus` into child of "content".
2. Click **Generate Attached Node**.
3. Move `node-container` to the `ATTACHED_NODE:number`.
4. Deleted **old** `anim-button-open-buy-bonus`. |
 |
| 3 | - Move **new** `anim-button-open-buy-bonus` into **Node Animation**.|  |
| 4 | - Adjust **Font** in `lbl-cost-buy-feature` according to the game design.
- Use [Bitmap Font Creator](http://localhost:3000/docs/category/game-asset-structure) if you need to create a Bitmap Font.|  |
### Configure Scene
1. **Add Prefabs**:
- Drag the `shortcut-buy-feature-panel`, `shortcut-buy-feature-board` into the **Scene** at this position.
2. **Update Prefab**:
- Update **Prefab** in the `shortcut-buy-feature-button`.
