--- sidebar_position: 14 --- # Special Win Setup --- ## Overview Special Wins are high-value reward events in slot games, categorized based on the payout threshold: | Win Type | Trigger Threshold | Visual Preview | |-----------|-----------------------|----------------| | **Big Win** | Medium payout | ![Big](../img/05-main-scene/special-win-big.png) | | **Super Win** | High payout | ![Super](../img/05-main-scene/special-win-super.png) | | **Mega Win** | Maximum payout | ![Mega](../img/05-main-scene/special-win-mega.png) | Each type delivers increasing visual excitement to highlight significant player rewards. --- ## Implementation ### Core Components | Component | Description | |----------------------------------|---------------------------------| | `hyper-special-win-initializer` | Initializes the special win system | | `hyper-present-special-win` | Controls display and animation flow | | `hyper-special-win-label-point-effect` | Shows the win amount visually | ![Component Setup](../img/05-main-scene/special-win-in-game.png) :::tip Place the Special Win as defined by the game design. ::: --- ### Asset Configuration #### 1. Static Resources Store static assets in platform-specific directories: | Platform | Path | Preview | |----------|------|---------| | Desktop | `assets/textures/desktop/presloads/special-wins` | ![Desktop](../img/05-main-scene/special-win-folder-desktop.png) | | Mobile | `assets/textures/mobile/presloads/special-wins` | ![Mobile](../img/05-main-scene/special-win-folder-mobile.png) | [View Platform Asset Structure](http://localhost:3000/docs/category/game-asset-structure) --- #### 2. Animation Setup ##### Animation Naming Convention Each animation type must follow the defined naming pattern per platform: - name type: - bigwin - superwin - megawin ![Type Names](../img/05-main-scene/special-win-type-name.png) ##### Step 1: Add Animation Resources Place animated assets in the following directories: | Platform | Path | Preview | |----------|------|---------| | Desktop | `assets/textures/desktop/postloads/custom-scale/anim-special-win` | ![Desktop](../img/05-main-scene/special-win-folder-desktop-anim.png) | | Mobile | `assets/textures/mobile/postloads/custom-scale/anim-special-win` | ![Mobile](../img/05-main-scene/special-win-folder-mobile-anim.png) | ##### Step 2: Configure Animation Settings | Setting | Example | |------------------|---------| | Static Fallback | ![Static](../img/05-main-scene/special-win-static.png) | | Loop Animation | ![Loop](../img/05-main-scene/special-win-loop.png) | [View Animation Provider Setup](http://localhost:3000/docs/setup-main-game/main-scene/system#animation-provider-setup) :::tip Static and animation paths may vary by game. Adjust as needed. :::