--- sidebar_position: 9 --- # Info Pages ## Overview **Info Pages** provide players with details about game rules, features, symbols, payout structures, and mechanics. They are divided into **Paytable** and **Rules** sections, with different layouts for Desktop and Mobile. | Platform | Desktop | Mobile | |----------|---------|--------| | Paytable/Rules | ![Desktop 1](./img/09-info-pages/overview-desktop-1.png)
![Desktop 2](./img/09-info-pages/overview-desktop-2.png)
![Desktop 3](./img/09-info-pages/overview-desktop-3.png) | ![Mobile 1](./img/09-info-pages/overview-mobile-1.png)
![Mobile 2](./img/09-info-pages/overview-mobile-2.png) | ## Asset Preparation | Assets | Description | |--------|-------------| | ![Rules Asset](./img/09-info-pages/prepare-assets-1.png) | Used for **Rules** or RichText images. | | ![Paytable Asset](./img/09-info-pages/prepare-assets-2.png) | Used for **Paytable** setup. | ## Desktop Setup 1. **Locate Template Prefabs**: - Search for the `desktop-hyper-info-panel` prefab. - ![Locate Prefabs](./img/09-info-pages/prepare-prefabs-desktop-1.png) 2. **Clone Assets**: - Copy and paste to the game assets location, removing unnecessary prefixes. - ![Clone Prefabs](./img/09-info-pages/prepare-prefabs-desktop-2.png) ### desktop-info-panel | Step | Action | Image Reference | |------|--------|-----------------| | 1 | Change **Color** in `page-background` per game design. | ![Step 1](./img/09-info-pages/configure-panel-1.png) | | 2 | Change **Color** in `menu-header-background` per game design. | ![Step 2](./img/09-info-pages/configure-panel-2.png) | | 3 | Update **Prefab** in `paytable-content` using prepared prefabs. | ![Step 3](./img/09-info-pages/configure-panel-3.png) | | 4 | Update **Prefab** in `rules-content` using prepared prefabs. | ![Step 4](./img/09-info-pages/configure-panel-4.png) | ### desktop-paytable-content - **Item with Payout**: - ![Paytable Payout](./img/09-info-pages/configure-paytable-1.png) - Steps: | Step | Action | Image Reference | |------|--------|-----------------| | 1 | Set **Item Name** and **Odds Items** per game design. | ![Step 1](./img/09-info-pages/configure-item-payout-1.png) | | 2 | Set **Sprite Frame** in `item-display` using prepared assets. | ![Step 2](./img/09-info-pages/configure-item-payout-2.png) | | 3 | Change **Color** in `multi-x...` and `odds-x...` per game design. | ![Step 3](./img/09-info-pages/configure-item-payout-3.png) | | 4 | Adjust **Font** and **Font Size** in `multi-x...` and `odds-x...`. Use [Bitmap Font Creator](http://localhost:3000/docs/category/game-asset-structure) if needed. | ![Step 4](./img/09-info-pages/configure-item-payout-4.png) | - **Item with Description**: - ![Paytable Description](./img/09-info-pages/configure-paytable-2.png) - Steps: | Step | Action | Image Reference | |------|--------|-----------------| | 1 | Set **Name** per game design. | ![Step 1](./img/09-info-pages/configure-item-description-1.png) | | 2 | Set **Sprite Frame** in `item-display` using prepared assets. | ![Step 2](./img/09-info-pages/configure-item-description-2.png) | | 3 | Change **String** in `description` per game design. | ![Step 3](./img/09-info-pages/configure-item-description-3.png) | - **Feature Game**: - Configure based on game features (e.g., **FREESPIN BONUS**, **BONUS FEATURE**): - **Title**: Update **String** and **Color** in `freespins-bonus-title`. - **Image**: Set **Sprite Frame** in `freespins-bonus-image-...` using prepared assets. - **Description**: Update **String** in `freespins-bonus-description`. - ![Feature Overview](./img/09-info-pages/configure-feature-game-1.png) - ![Feature Configure](./img/09-info-pages/configure-feature-game-2.png) - ![Feature Overview 2](./img/09-info-pages/configure-feature-game-3.png) - ![Feature Configure 2](./img/09-info-pages/configure-feature-game-4.png) ### desktop-rules-content - Types: **Lines** or **Ways**. - Steps: 1. Set **Sprite Frame** in `lines-image` using prepared assets. 2. Change **Color** in `lines-title` per game design. 3. For **Ways**: - Update **String** in `lines-title` to **WIN WAYS/DYNAWAYS**. - Enable and update **String** in `lines-description`. - ![Rules Overview](./img/09-info-pages/configure-rules-1.png) - ![Rules Configure](./img/09-info-pages/configure-rules-2.png) - ![Rules Overview 2](./img/09-info-pages/configure-rules-3.png) - ![Rules Configure 2](./img/09-info-pages/configure-rules-4.png) ## Mobile Setup 1. **Locate Template Prefabs**: - Search for the `mobile-ui` prefab. - ![Locate Prefabs](./img/09-info-pages/prepare-prefabs-mobile-1.png) 2. **Clone Assets**: - Copy and paste to the game assets location, removing unnecessary prefixes. - ![Clone Prefabs](./img/09-info-pages/prepare-prefabs-mobile-2.png) 3. **Configure Prefabs**: - Configure `mobile-paytable-content` and `mobile-rules-content` as described in [Desktop Setup](#desktop-setup). 4. **Spawner Positions**: - For **Paytable**: Use `mobile-paytable-content-spawner` in the `mobile-ui` prefab. - ![Paytable Spawner](./img/09-info-pages/configure-prefab-mobile-1.png) - For **Rules**: Use `mobile-rule-content-spawner` in the `mobile-ui` prefab. - ![Rules Spawner](./img/09-info-pages/configure-prefab-mobile-2.png) **Tip**: - If the game has a server, verify config settings: 1. Open DevTools, navigate to the **Network** tab, and find the message with **event** = "config". 2. Compare **paytable** values with the configured setup. - ![Config Settings](./img/09-info-pages/prepare-setting-config.png)