Compare commits
1 Commits
4354dca1cd
...
870860a705
Author | SHA1 | Date | |
---|---|---|---|
870860a705 |
@ -27,74 +27,55 @@ Info Pages (Information Pages) provide players with essential details about how
|
|||||||
|
|
||||||
| Step | Action | Description | Image Reference |
|
| Step | Action | Description | Image Reference |
|
||||||
| :--: | :----- | :---------- | :---------------------------------------------------------------------------------------------: |
|
| :--: | :----- | :---------- | :---------------------------------------------------------------------------------------------: |
|
||||||
| 1 | Locate all template prefabs need for **Info Pages Desktop** | Search for the `desktop-hyper-info-panel` prefab |  |
|
| 1 | Locate all template prefabs need for **Info Page Desktop** | Search for the `desktop-hyper-info-panel` prefab |  |
|
||||||
| 2 | Clone assets| Copy/Pase to game assets location, then rename the copied prefabs by removing unnecessary prefixes. |  |
|
| 2 | Clone assets| Copy/Pase to game assets location, then rename the copied prefabs by removing unnecessary prefixes. |  |
|
||||||
| 3 | Get settings config| - Run DevTools on Browser.<br/>- On tab Console, find message with **event** = `config`.<br/>- Get values in context = `paytable` to setup for Item Payout with Item name and Odds | <img width="1500"/>  |
|
| 3 | Get settings config| - Run DevTools on Browser.<br/>- On tab Console, find message with **event** = `config`.<br/>- Get values in context = `paytable` to setup for Item Payout with Item name and Odds |  |
|
||||||
|
|
||||||
### desktop-info-panel
|
### desktop-info-panel
|
||||||
|
|
||||||
|
Change color `page-background`, `menu-header-background` follow the game design.
|
||||||
|
|
||||||
| Step | Action | Image Reference |
|

|
||||||
| :--: | :----- | :-------------: |
|
|
||||||
| 1 | Change **Color** in `page-background` follow the game design..| <img width="400"/> |
|
|
||||||
| 2 | Change **Color** in `menu-header-background` follow the game design. |  |
|
|
||||||
| 3 | Update **Prefab** in `paytable-content` from prepared prefabs. |  ||
|
|
||||||
| 4 | Update **Prefab** in `rules-content` from prepared prefabs..|  |
|
|
||||||
|
|
||||||
### desktop-paytable-content
|
### desktop-paytable-content
|
||||||
|
|
||||||
- Paytable: Consist **Item with Payout** and **Item with Description**
|
- Paytable: Consist **Item with Payout** and **Item with Description**
|
||||||
|
|
||||||
 
|
 
|
||||||
|
|
||||||
- Setup **Item with Payout**
|
| Action | Item with Payout | Item with Description|
|
||||||
|
| ------ | :--------------: | :------------------: |
|
||||||
| Step | Action | Image Reference |
|
| Setup Item with **Name** and **Odds** follow the game design. |  |  |
|
||||||
| :--: | :----- | :-------------: |
|
| Setup sprite frame `item-display` same name with Item from prepared assets. |  |  |
|
||||||
| 1 | Setup Item with **Item Name** and **Odds Items** follow the game design.| <img width="1000"/>  |
|
| Change color **odds value** follow the game design. |  ||
|
||||||
| 2 | Setup **Sprite Frame** in `item-display` same name with item from prepared assets. |  |
|
| Change **description** follow the game design. | |  |
|
||||||
| 3 | Change **Color** in<br/> `multi-x...`<br/>`oods-x...`<br/> follow the game design. |  ||
|
|
||||||
| 4 | - Change **Font** and **Font Size** in<br/> `multi-x...`<br/>`oods-x...`<br/> follow the game design.<br/> - Use [Bitmap Font Creator](http://localhost:3000/docs/category/game-asset-structure) to create Font Bitmap if you need it.|  |
|
|
||||||
|
|
||||||
- Setup **Item with Description**
|
- Feature Game: Depending on each game, there will be different features. Includes of 3 parts
|
||||||
|
- Title : Change Text and Color follow the game design.
|
||||||
| Step | Action | Image Reference |
|
- Image : Use from prepared assets.
|
||||||
| :--: | :----- | :-------------: |
|
- Description: Change Text follow the game design.
|
||||||
| 1 | Setup Item with **Name** follow the game design. | <img width="1250"/>  |
|
|
||||||
| 2 | Setup **Sprite Frame** in `item-display` same name with item from prepared assets. |  |
|
|
||||||
| 3 | Change **String** in `description` follow the game design. |  |
|
|
||||||
|
|
||||||
- Feature Game:
|
|
||||||
|
|
||||||
Depending on each game, there will be different feature: **FREESPIN BONUS**, **BONUS FEATURE**, ...
|
|
||||||
|
|
||||||
- Title : Change **String** and **Color** in `freespins-bonus-title` follow the game design.
|
|
||||||
- Image : Setup **Sprite Frame** `freespins-bonus-image-...` use from prepared assets.
|
|
||||||
- Description: Change **String** in `freespins-bonus-description` ollow the game design.
|
|
||||||
|
|
||||||
| Overivew | Configure |
|
| Overivew | Configure |
|
||||||
| :--------------: | :------------------: |
|
| :--------------: | :------------------: |
|
||||||
|  |  |
|
|  |  |
|
||||||
|  |  |
|
|  |  |
|
||||||
|
|
||||||
### desktop-rules-content
|
### desktop-rules-content
|
||||||
There are 2 types: **LINES** and **DYNAWAYS**
|
|
||||||
1. Setup **Sprite Frame** in `lines-image` from prepared assets.
|
1. Add new Node is child of `lines` name `lines-image` with **Sprite** Component
|
||||||
2. Change **Color** in `lines-title` follow game desgin.
|
2. Use sprite frame **lines** from prepared assets.
|
||||||
3. If the game is **Dynaways**
|
3. Description: Change Text follow the game design.
|
||||||
- Change **String** in `lines-title` is **DYNAWAYS**.
|
|
||||||
- Enable and update **String** in `lines-description`.
|
|
||||||
|
|
||||||
| Overivew | Configure |
|
| Overivew | Configure |
|
||||||
| :--------------: | :------------------: |
|
| :--------------: | :------------------: |
|
||||||
|  |  |
|
|  |  |
|
||||||
|  |  |
|
|
||||||
|
|
||||||
## Setup Prefabs Mobile
|
## Setup Prefabs Mobile
|
||||||
|
|
||||||
| Step | Action | Description | Image Reference |
|
| Step | Action | Description | Image Reference |
|
||||||
| :--: | :----- | :---------- | :-------------: |
|
| :--: | :----- | :---------- | :-------------: |
|
||||||
| 1 | Locate all template prefabs need for **Info Pages Mobile**| Search for the `mobile-ui` prefab |<img width="2000"/> |
|
| 1 | Locate all template prefabs need for **Info Page Mobile** | Search for the `mobile-ui` prefab |  |
|
||||||
| 2 | Clone assets| Copy/Pase to game assets location, then rename the copied prefabs by removing unnecessary prefixes. |  |
|
| 2 | Clone assets| Copy/Pase to game assets location, then rename the copied prefabs by removing unnecessary prefixes. |  |
|
||||||
| 3 | Configure prefabs| We will do the same as configure for desktop. | |
|
| 3 | Configure prefabs| We will do the same as configure for desktop. | |
|
||||||
| 4 | Locate **Paytable** spawner position in `mobile-ui`, then use prefab configured.| Search for the `mobile-paytable-content-spawner` in `mobile-ui` prefab. |  |
|
| 4 | Locate **Paytable** spawner position in `mobile-ui`, then use prefab configured.| Search for the `mobile-paytable-content-spawner` in `mobile-ui` prefab. |  |
|
||||||
| 5 | Locate **Rules** spawner position in `mobile-ui`, then use prefab configured.| Search for the `mobile-rule-content-spawner` in `mobile-ui` prefab. | <img width="1500"/> |
|
| 5 | Locate **Rules** spawner position in `mobile-ui`, then use prefab configured.| Search for the `mobile-rule-content-spawner` in `mobile-ui` prefab. |  |
|
||||||
|
Before Width: | Height: | Size: 41 KiB |
Before Width: | Height: | Size: 37 KiB |
Before Width: | Height: | Size: 33 KiB |
Before Width: | Height: | Size: 50 KiB |
Before Width: | Height: | Size: 36 KiB |
Before Width: | Height: | Size: 38 KiB |
Before Width: | Height: | Size: 36 KiB |
Before Width: | Height: | Size: 41 KiB |
Before Width: | Height: | Size: 36 KiB |
Before Width: | Height: | Size: 36 KiB |
Before Width: | Height: | Size: 48 KiB |
Before Width: | Height: | Size: 48 KiB |
After Width: | Height: | Size: 88 KiB |
After Width: | Height: | Size: 42 KiB |
Before Width: | Height: | Size: 233 KiB After Width: | Height: | Size: 233 KiB |
After Width: | Height: | Size: 38 KiB |
Before Width: | Height: | Size: 216 KiB After Width: | Height: | Size: 216 KiB |
After Width: | Height: | Size: 53 KiB |
Before Width: | Height: | Size: 75 KiB After Width: | Height: | Size: 75 KiB |
After Width: | Height: | Size: 50 KiB |
After Width: | Height: | Size: 50 KiB |
Before Width: | Height: | Size: 38 KiB After Width: | Height: | Size: 38 KiB |
Before Width: | Height: | Size: 42 KiB After Width: | Height: | Size: 42 KiB |
After Width: | Height: | Size: 44 KiB |
Before Width: | Height: | Size: 48 KiB After Width: | Height: | Size: 48 KiB |
After Width: | Height: | Size: 36 KiB |
After Width: | Height: | Size: 40 KiB |
After Width: | Height: | Size: 50 KiB |
Before Width: | Height: | Size: 49 KiB |
Before Width: | Height: | Size: 25 KiB |
Before Width: | Height: | Size: 48 KiB |