Merge pull request 'feature/add-win-limit' (#55) from feature/add-win-limit into develop
Reviewed-on: #55
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docs/02-setup-main-game/05-main-scene/17-win-limit.md
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docs/02-setup-main-game/05-main-scene/17-win-limit.md
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---
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sidebar_position: 17
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title: Win Limit
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description: Display limit win
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---
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# Win Limit
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### Overview
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#### Win Limit
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- The **Win Limit** popup appears during gameplay when the player's win points reach a predefined threshold.
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#### Gamble Win Limit
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- The **Gamble Win Limit** popup is triggered during the gamble feature when the player reaches the maximum number of allowed gamble attempts (typically 5).
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---
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### Prefab Location
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| Path | Prefab Name |
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|----------------------------------------------------------|------------------------------|
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| `assets/core-assets/hyper-core/packages/present/prefabs` | `present-win-limit-reached` |
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### Scene Hierarchy
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Place the prefab in the following scene structure:
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```
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Canvas
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└── [main-view]
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└── [game-view]
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└── [present-win-limit-reached]
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```
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---
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### Asset Setup
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- Drag and drop the required image onto the node in the editor:
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| Drag Sprite | Node Name |
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|-------------------------|-----------------------|
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| `you-won` | `you-won` |
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| `win-limit-reached` | `win-limit-reached` |
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| `gamble-limit-reached` | `gamble-limit-reached`|
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| `btn-normal` | `btn-continue` |
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| `text-continue` | `continue` |
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### Font
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- Use a **custom font** to match the win label style for your game theme.
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---
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:::tip
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- Follow the game design layout for assets and fonts.
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- Win limit configuration may vary by game.
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:::
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docs/02-setup-main-game/img/05-main-scene/win-limit/add-font.png
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