Merge pull request 'feature/add-win-limit' (#55) from feature/add-win-limit into develop

Reviewed-on: #55
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Pham Huynh Duc Huy 2025-05-19 18:47:32 +08:00
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---
sidebar_position: 17
title: Win Limit
description: Display limit win
---
# Win Limit
### Overview
#### Win Limit
- The **Win Limit** popup appears during gameplay when the player's win points reach a predefined threshold.
![Win Limit Popup](../img/05-main-scene/win-limit/overview.png)
#### Gamble Win Limit
- The **Gamble Win Limit** popup is triggered during the gamble feature when the player reaches the maximum number of allowed gamble attempts (typically 5).
![Gamble Win Limit Popup](../img/05-main-scene/win-limit/overview-gamble.png)
---
### Prefab Location
| Path | Prefab Name |
|----------------------------------------------------------|------------------------------|
| `assets/core-assets/hyper-core/packages/present/prefabs` | `present-win-limit-reached` |
### Scene Hierarchy
Place the prefab in the following scene structure:
```
Canvas
└── [main-view]
└── [game-view]
└── [present-win-limit-reached]
```
![Scene Structure](../img/05-main-scene/win-limit/win-limit-component.png)
---
### Asset Setup
- Drag and drop the required image onto the node in the editor:
![Asset Setup](../img/05-main-scene/win-limit/assets-win-limit.png)
| Drag Sprite | Node Name |
|-------------------------|-----------------------|
| `you-won` | `you-won` |
| `win-limit-reached` | `win-limit-reached` |
| `gamble-limit-reached` | `gamble-limit-reached`|
| `btn-normal` | `btn-continue` |
| `text-continue` | `continue` |
### Font
- Use a **custom font** to match the win label style for your game theme.
![Font](../img/05-main-scene/win-limit/add-font.png)
---
:::tip
- Follow the game design layout for assets and fonts.
- Win limit configuration may vary by game.
:::

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