From 066911efbfac5a541a7c9cff1904ef30720449af Mon Sep 17 00:00:00 2001 From: dungdq Date: Tue, 20 May 2025 18:17:05 +0700 Subject: [PATCH] format style --- .../05-main-scene/17-win-limit.md | 14 +++++++++----- 1 file changed, 9 insertions(+), 5 deletions(-) diff --git a/docs/02-setup-main-game/05-main-scene/17-win-limit.md b/docs/02-setup-main-game/05-main-scene/17-win-limit.md index db3b517..6ed6bc8 100644 --- a/docs/02-setup-main-game/05-main-scene/17-win-limit.md +++ b/docs/02-setup-main-game/05-main-scene/17-win-limit.md @@ -6,7 +6,7 @@ description: Display limit win # Win Limit -### Overview +## Overview #### Win Limit @@ -22,13 +22,15 @@ description: Display limit win --- -### Prefab Location +### Prepare Assets + +#### Prefab Location | Path | Prefab Name | |----------------------------------------------------------|------------------------------| | `assets/core-assets/hyper-core/packages/present/prefabs` | `present-win-limit-reached` | -### Scene Hierarchy +#### Scene Hierarchy Place the prefab in the following scene structure: @@ -43,7 +45,9 @@ Canvas --- -### Asset Setup +### Setup + +#### Assets - Drag and drop the required image onto the node in the editor: @@ -58,7 +62,7 @@ Canvas | `text-continue` | `continue` | -### Font +#### Font - Use a **custom font** to match the win label style for your game theme.