diff --git a/docs/02-setup-main-game/05-main-scene/07-item-description.md b/docs/02-setup-main-game/05-main-scene/07-item-description.md index e08ea93..cfacf2d 100644 --- a/docs/02-setup-main-game/05-main-scene/07-item-description.md +++ b/docs/02-setup-main-game/05-main-scene/07-item-description.md @@ -4,8 +4,73 @@ sidebar_position: 7 # Item Description -> To be Add +Provides players with detailed information about each item of the game. + --- -> To be Add \ No newline at end of file +## Overview + +![Item Description Overview](./img/07-item-description/overview.png) + +## Prepare the assets +| Assets | Description | +|--------|-------------| +| ![Info Page Prepare Assets](./img/07-item-description/prepare-assets-1.png) | Used to setup background. | +| ![Info Page Prepare Assets](./img/07-item-description/prepare-assets-2.png) | Used to setup for static symbol. | +| ![Info Page Prepare Assets](./img/07-item-description/prepare-assets-3.png) | Used to setup for animation symbol. | +| ![Info Page Prepare Assets](./img/07-item-description/prepare-assets-4.png) | Used to setup Payout/Description. | + +## Setup Prefabs Item Description + +| Step | Action | Description | Image Reference | +| :--: | :----- | :---------- | :-------------: | +| 1 | Locate all template prefabs need for **Item Description** | Search for the `template-item-description` prefab. | ![Locate Prefabs](./img/07-item-description/prepare-prefabs-1.png) | +| 2 | Clone assets| Copy/Pase to game assets location, then rename the copied prefabs by removing unnecessary prefixes. | ![Locate Prefabs](./img/07-item-description/prepare-prefabs-2.png) | + +### item-description-small + + Setup prefab `item-description-small` for item have win payout: + + ![Locate Prefabs](./img/07-item-description/setup-item-small-overview.png) + + | Step | Action | Image Reference | + | :--: | :----- | :-------------: | + | 1 | - Setup **Sprite Frame** in `background` from prepared assets. | ![Locate Prefabs](./img/07-item-description/setup-item-small-1.png) | + | 2 | - Setup Item with prefab name follow format item-description-**name**".
- Setup **Animation Name** with animation name of item in **Animation Provider**.| ![Locate Prefabs](./img/07-item-description/setup-item-small-2.png) | + | 3 | - Setup **Sprite Frame** in `sprite-item` same name with item from prepared assets. | ![Locate Prefabs](./img/07-item-description/setup-item-small-3.png) | + | 4 | - Change **Color**, **Font** and **Font Size** in `multi-x...` and `oods-x...` follow the game design.
- Use [Bitmap Font Creator](http://localhost:3000/docs/category/game-asset-structure) to create Font Bitmap if you need it.| ![Locate Prefabs](./img/07-item-description/setup-item-small-4.png) | + + +### item-description-no-odds + Setup prefab `item-description-no-odds` for item have description without win payout: + + ![Locate Prefabs](./img/07-item-description/setup-item-no-odds-overview.png) + + | Step | Action | Image Reference | + | :--: | :----- | :-------------: | + | 1 | - Setup **Sprite Frame** in `background` from prepared assets. | ![Locate Prefabs](./img/07-item-description/setup-item-no-odds-1.png) | + | 2 | - Setup Item with prefab name follow format item-description-**name**".
- Setup **Animation Name** with animation name of item in **Animation Provider**.| ![Locate Prefabs](./img/07-item-description/setup-item-no-odds-2.png) | + | 3 | - Setup **Sprite Frame** in `sprite-item` same name with item from prepared assets. | ![Locate Prefabs](./img/07-item-description/setup-item-no-odds-3.png) | + | 4 | - Setup **String**, change **Color**, **Font** and **Font Size** in `description` follow the game design.
- Use [Bitmap Font Creator](http://localhost:3000/docs/category/game-asset-structure) to create Font Bitmap if you need it.| ![Locate Prefabs](./img/07-item-description/setup-item-no-odds-4.png) | + +### item-description-big + Setup prefab `item-description-big` for item have win payout and description: + + ![Locate Prefabs](./img/07-item-description/setup-item-big-overview.png) + + | Step | Action | Image Reference | + | :--: | :----- | :-------------: | + | 1 | - Setup **Sprite Frame** in `background` from prepared assets. | ![Locate Prefabs](./img/07-item-description/setup-item-big-1.png) | + | 2 | - Setup Payout for item, we do **Step 4** in **Setup prefab `item-description-small`** | [Configure Item Description Small](./item-description#item-description-small) | | + | 3 | - Setup Payout for item, we do **Step 4** in **Setup prefab `item-description-no-odds`** | [Configure Item Description No Odds](./item-description#item-description-no-odds) | | + +:::tip + Use Helper to setup: + 1. Setup **Content Size** and **Cell Item Size** follow game design. + 2. Use prepared fonts (Bitmap) to setup **Labels** font. + 3. Click **Set Size** to run helper. + 4. Setup **Background**, **Sprite Frame**, **Animation**, **Payout**, **Description** of item from prepared assets. + + ![Locate Prefabs](./img/07-item-description/setup-item-helper.png) +::: \ No newline at end of file diff --git a/docs/02-setup-main-game/05-main-scene/img/07-item-description/overview.png b/docs/02-setup-main-game/05-main-scene/img/07-item-description/overview.png new file mode 100644 index 0000000..e44c3f3 Binary files /dev/null and b/docs/02-setup-main-game/05-main-scene/img/07-item-description/overview.png differ diff --git a/docs/02-setup-main-game/05-main-scene/img/07-item-description/prepare-assets-1.png b/docs/02-setup-main-game/05-main-scene/img/07-item-description/prepare-assets-1.png new file mode 100644 index 0000000..a96fef2 Binary files /dev/null and b/docs/02-setup-main-game/05-main-scene/img/07-item-description/prepare-assets-1.png differ diff --git a/docs/02-setup-main-game/05-main-scene/img/07-item-description/prepare-assets-2.png 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