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dungdq 2025-07-10 14:01:04 +07:00
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@ -39,11 +39,7 @@ stateDiagram-v2
2. **Re-trigger Respin** 2. **Re-trigger Respin**
![Retrigger](./img/respin/retrigger.png) ![Retrigger](./img/respin/retrigger.png)
3. **Display Counter** 3. **Respin Win**
Show number of respins remaining.
![Counter](./img/respin/respin-left.png)
4. **Respin Win**
This step handles the outcome evaluation after a respin. This step handles the outcome evaluation after a respin.
Its implementation depends on the specific game design and may be optional in some games. Its implementation depends on the specific game design and may be optional in some games.