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# TakeOrGambleModel
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# Take Or Gamble Model
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## Overview
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`TakeOrGambleModel` is a model class for the "Take or Gamble" feature in the slot game. It extends the base model class and manages the logic and state for handling win events, including the decision to take winnings or gamble for more.
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`Take Or Gamble Model` is a model class for the "Take or Gamble" feature in the slot game. It extends the base model class and manages the logic and state for handling win events, including the decision to take winnings or gamble for more.
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## Description
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- Initializes a new instance of `TakeOrGambleModel`.
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- Initializes a new instance of `Take Or Gamble Model`.
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- Calls the base model constructor.
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- Handles UI logic and state for the "Take or Gamble" feature.
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- [Source code reference](https://gitea.plp19.com/cocos-core/p4f-slotty-core/src/commit/7fbf58bf2ad8edec4258757b353151b638c96652/src/model/take-or-gamble-model.js#L5)
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# TakeOrGambleView
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# Take Or Gamble View
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## Overview
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`TakeOrGambleView` is a UI component for the slot machine's spin feature. It extends the base `View` class and manages the display and user interactions related to taking winnings or gambling them.
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`Take Or Gamble View` is a UI component for the slot machine's spin feature. It extends the base `View` class and manages the display and user interactions related to taking winnings or gambling them.
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## Description
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- Constructs a new `TakeOrGambleView` instance.
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- Constructs a new `Take Or Gamble View` instance.
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- Invokes the base `View` constructor.
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- Source: [`take-or-gamble-view.js:5`](https://gitea.plp19.com/cocos-core/p4f-slotty-core/src/commit/7fbf58bf2ad8edec4258757b353151b638c96652/src/view/take-or-gamble-view.js#L5)
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