diff --git a/docs/02-setup-main-game/05-main-scene.md b/docs/02-setup-main-game/05-main-scene.md index c643120..a8dd666 100644 --- a/docs/02-setup-main-game/05-main-scene.md +++ b/docs/02-setup-main-game/05-main-scene.md @@ -24,8 +24,21 @@ Try to run the project, you'll the result as below. It doesn't look like much bu ![Run Test](./img/05-main-scene/run-test.png) ::: -## Setup Reel Slot +## Setup SpriteFrame Provider +--- + **SpriteFrameProvider** allows global access to "sprite frames" from code. + + ![Sprite Frame Provider](./img/05-main-scene/sprite-frame-provider.png) + +## Setup Animation Provider +--- + + **Animation Provider** contains all **animations** of the game. + + ![Aniamtion Provider](./img/05-main-scene/animation-provider.png) + +## Setup Reel Slot --- 1. Prepare the asset for symbols. @@ -390,12 +403,6 @@ If the game have design animation for background, we will do this step. ![Background Setup Anim Portrait](./img/05-main-scene/bg-setup-anim-portrait.png) -## Setup Animation Provider - -> To Be Added: -> - How to run helper / p4f menu -> - How to setup static frame / fps - ## Setup Popup Panel > To Be Added: diff --git a/docs/02-setup-main-game/img/05-main-scene/animation-provider.png b/docs/02-setup-main-game/img/05-main-scene/animation-provider.png new file mode 100644 index 0000000..085616b Binary files /dev/null and b/docs/02-setup-main-game/img/05-main-scene/animation-provider.png differ