update popup panel

This commit is contained in:
dungdq 2025-05-08 11:25:46 +07:00
parent e4d9a10c2e
commit a2d661a051
2 changed files with 13 additions and 6 deletions

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@ -141,7 +141,11 @@ The mobile interface adapts to both landscape and portrait orientations:
| Portrait | ![Mobile Portrait](./img/05-main-scene/menu-portrait.png) | | Portrait | ![Mobile Portrait](./img/05-main-scene/menu-portrait.png) |
### UI Panel Desktop ### UI Sideband
> To Be Added:
> - Prepare the asset
> - Run helper / p4f menu or setup manually
### UI Bottom Bar Desktop
#### Step 1: Setup Prefab Editor #### Step 1: Setup Prefab Editor
@ -426,7 +430,7 @@ The popup panel is already integrated into main scenes. It is separated into two
### Popup in the Game ### Popup in the Game
The popup panel is already integrated into the main scenes. The popup panel is already integrated into the main scenes `template-main-game`.
![Popup In Game](./img/05-main-scene/popup-panel-in-game.png) ![Popup In Game](./img/05-main-scene/popup-panel-in-game.png)
@ -457,10 +461,13 @@ The **Exit Game** Popup only appears in **Desktop**.
![Exit Game Popup In Game](./img/05-main-scene/popup-exit-in-game.png) ![Exit Game Popup In Game](./img/05-main-scene/popup-exit-in-game.png)
**Exit Popup Texture Path**: ##### Texture Path & Asset Info:
:::info ✅ Exit popup textures have been successfully packed.
**Path**: *assets\game-assets\textures\desktop\preloads\main-game\exit* 🔗 Refer to the full asset structure guide: [Complete Assets Structure Guide](http://localhost:3000/docs/category/game-asset-structure)
:::
**Texture Path:**:
`assets\game-assets\textures\desktop\preloads\main-game\exit`
**Preview Result**: **Preview Result**:
![Popup overview exit](./img/05-main-scene/popup-exit-game.png) ![Popup overview exit](./img/05-main-scene/popup-exit-game.png)

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