Merge pull request 'register landing and tension' (#26) from feature/add-setup-ui-panel-main-game into develop
Reviewed-on: #26
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commit
9f650ee83f
@ -88,6 +88,16 @@ The setup is very straightforward by using the `Generate Panel` command in each
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To define Landing Panel, create the following script:
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:::warning
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```jsx title="assets/game-assets/scripts/slotty-settings/extend-slotty-setting.js"
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SlottySetting.prototype._registerInjection = function () {
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DIContainer.Register('landingGenerator', require('landing-generator'));
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};
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```
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:::
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- Present Win Cell Panel:
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- Present Win Cell Panel:
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@ -103,6 +113,17 @@ The setup is very straightforward by using the `Generate Panel` command in each
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If the tension use a custom size frame, we can change the option **sizeMode** to **Custom** and set the static frame and size.
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If the tension use a custom size frame, we can change the option **sizeMode** to **Custom** and set the static frame and size.
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**check toggle General Panel**
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To define Tension Panel, create the following script:
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:::warning
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```jsx title="assets/game-assets/scripts/slotty-settings/extend-slotty-setting.js"
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SlottySetting.prototype._registerInjection = function () {
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DIContainer.Register('tensionGenerator', require('tension-generator'));
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};
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```
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:::
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## Setup UI Panel
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## Setup UI Panel
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BIN
docs/02-setup-main-game/img/05-main-scene/note-bug-tension.png
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BIN
docs/02-setup-main-game/img/05-main-scene/note-bug-tension.png
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