diff --git a/docs/02-setup-main-game/05-main-scene.md b/docs/02-setup-main-game/05-main-scene.md index 627b1c8..bce0d55 100644 --- a/docs/02-setup-main-game/05-main-scene.md +++ b/docs/02-setup-main-game/05-main-scene.md @@ -559,7 +559,7 @@ onLoad: function () { |-------------------------------------------|--------------------------------------------------| | `hyper-logo-animation` | Plays and manages the logo animation | | `node-position-by-jackpot` | Moves the logo based on the jackpot display state | - | `landscape-logo-spine-aspect-ratio-keeper`| Keeps the logo size consistent on all screens | + | `landscape-logo-spine-aspect-ratio-keeper`| Keeps the logo size consistent on all screens (**Exp: 1.0**) | ![Landscape Setup](./img/05-main-scene/logo-mobile-landcape.png) @@ -571,7 +571,7 @@ onLoad: function () { |----------------------------|--------------------------------------------------| | `hyper-logo-animation` | Plays and manages the logo animation | | `node-position-by-jackpot` | Moves the logo based on the jackpot display state | - | `spine-aspect-ratio-keeper`| Keeps the logo size consistent on all screens | + | `spine-aspect-ratio-keeper`| Keeps the logo size consistent on all screens (**Exp: 1.0** ) | ![Portrait Setup](./img/05-main-scene/logo-mobile-portrait.png) @@ -594,5 +594,5 @@ onLoad: function () { | **Default Size** | Base width and height used for scaling logic | Configurable per game (**Exp: 1050 x 1680**) | :::tip -- Check Logo Static when is low Network +- Check static logo display under slow network conditions. ::: \ No newline at end of file