diff --git a/docs/02-setup-main-game/05-main-scene/05-win-point-on-reel.md b/docs/02-setup-main-game/05-main-scene/05-win-point-on-reel.md index 58a14e4..b702d90 100644 --- a/docs/02-setup-main-game/05-main-scene/05-win-point-on-reel.md +++ b/docs/02-setup-main-game/05-main-scene/05-win-point-on-reel.md @@ -12,7 +12,7 @@ sidebar_position: 5 ## Implementation -### Prefab Locations +### Prepare Asssets #### In Core @@ -48,7 +48,7 @@ sidebar_position: 5 -### Setup Steps +### Setup #### Steps 1: Add Prefab to Scene @@ -73,7 +73,6 @@ Add the win point on reel prefab to your main scene. - ![Overview](../img/05-main-scene/win-point-on-reel/win-point-component.png) #### Steps 2: Configure Node Targets diff --git a/docs/02-setup-main-game/05-main-scene/14-special-win.md b/docs/02-setup-main-game/05-main-scene/06-special-win.md similarity index 92% rename from docs/02-setup-main-game/05-main-scene/14-special-win.md rename to docs/02-setup-main-game/05-main-scene/06-special-win.md index 0b2ff4e..2675298 100644 --- a/docs/02-setup-main-game/05-main-scene/14-special-win.md +++ b/docs/02-setup-main-game/05-main-scene/06-special-win.md @@ -2,7 +2,7 @@ sidebar_position: 6 --- -# Special Win Setup +# Special Win --- @@ -22,7 +22,7 @@ Each type delivers increasing visual excitement to highlight significant player ## Implementation -### Core Components +### Prepare Assets The special win system consists of three main components: @@ -51,7 +51,7 @@ The coin shower effect uses prefab variants for different markets: --- -### Asset Configuration +### Setup #### 1. Static Resources @@ -62,7 +62,7 @@ Store static assets in platform-specific directories: | Desktop | `assets/textures/desktop/preloads/special-wins` | ![Desktop](../img/05-main-scene/special-win-folder-desktop.png) | | Mobile | `assets/textures/mobile/preloads/special-wins` | ![Mobile](../img/05-main-scene/special-win-folder-mobile.png) | -🔗 [View Platform Asset Structure](http://localhost:3000/docs/cagegory/game-asset-structure) +🔗 [View Platform Asset Structure](/docs/cagegory/game-asset-structure) --- @@ -135,7 +135,7 @@ Place animated assets in the following directories: | Static Fallback | ![Static](../img/05-main-scene/special-win-static.png) | | Loop Animation | ![Loop](../img/05-main-scene/special-win-loop.png) | -🔗 [View Animation Provider Setup](http://localhost:3000/docs/setup-main-game/main-scene/system#animation-provider-setup) +🔗 [View Animation Provider Setup](/docs/setup-main-game/main-scene/system#animation-provider-setup) :::tip - Move assets to `custom-scale/` directory to resolve image quality issues @@ -168,3 +168,8 @@ Place animated assets in the following directories: :::tip Customize font styles based on each game's design. ::: + +## Game Result Example + +The game result display for Special Wins should match the style and format shown in the Overview section. +🔗 [Game Result Example](/docs/setup-main-game/main-scene/special-win#overview)