add slot machine
balance, initialize, bet controller
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sidebar_position: 0
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---
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# Slot game API
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# Slot Game API
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## Slot Game Machine
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* [Initialize Controller](slot-machine/initialize-controller)
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* [Balance Controller](slot-machine/balance)
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* [Bet Controller](slot-machine/bet-controller)
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To be written
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17
api-doc/slot-machine/_category_.json
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api-doc/slot-machine/_category_.json
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{
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"position": 1,
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"label": "Slot Game Machine",
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"collapsible": true,
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"collapsed": true,
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"link": {
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"type": "generated-index",
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"title": "Slot Game Machine",
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"description": "This section will guide you through the process of setting up a new project, including creating a new repository and configuring your development environment.",
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"keywords": [
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"controller",
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"project",
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"repository",
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"development environment"
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]
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}
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}
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api-doc/slot-machine/balance/_category_.json
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api-doc/slot-machine/balance/_category_.json
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{
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"position": 2,
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"label": "Balance",
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"collapsible": true,
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"collapsed": true,
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"link": {
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"type": "generated-index",
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"title": "Balance",
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"description": "This section will guide you through the process of setting up a new project, including creating a new repository and configuring your development environment.",
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"keywords": [
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"controller",
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"project",
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"repository",
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"model",
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"balance"
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]
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}
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}
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176
api-doc/slot-machine/balance/balance-controller.md
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176
api-doc/slot-machine/balance/balance-controller.md
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---
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sidebar_position: 2
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---
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# Balance Controller
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## Index
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### Properties
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* [savedCurrentPoint](#savedcurrentpoint) `Number` Current played bet.
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* [savedFreePoint](#savedfreepoint) `Number` Current free point played bet.
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* [isResume](#isresume) `Boolean` Indicates whether the game current state is resuming or not.
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### Methods
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* [onReplayHistoryClient](#onreplayhistoryclient) Indicates the game current state is resuming.
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* [onResume](#onresume) Indicates the game current state is resuming.
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* [onResumeEnd](#isresumeend) Indicates the game current state isn't resuming.
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* [onDeposit](#ondeposit) Update the client balance when user deposit.
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* [onConnected](#onconnected) Update the client balance when the game is connected.
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* [onStartGame](#onstartgame) Show the client balance when the game is started.
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* [onCollectDataReceived](#oncollectdatareceived)Update the client balance when the game is collected.
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* [onBalanceDataReceived](#onbalancedatareceived) Update the client balance when get new balance data.
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* [onBalanceChangeRateClicked](#onbalancechangerateclicked) Change the client balance rate.
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* [updateBalance](#updatebalance) Update the client balance.
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* [notifyBalance](#notifyblance) Notify the client balance.
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* [placeBet](#placebet) Set current client bet.
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* [clearBet](#clearbet) Clear current client bet<br/><br/>
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* [onSpinStart](#onspinstart) Update the client balance when user spin.
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* [onReplayHistory](#onreplayhistory) Indicates the game current state is resuming.
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* [onReplayHistoryEnd](#onreplayhistoryend) Indicates the game current state isn't resuming.
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* [onFastPlayDataReceived](#onfastokaydatareceived) Update the client balance when user playing Fast Play.
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## Details
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#### savedCurrentPoint
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> Current played bet.<br/>
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| meta | description |
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| :--- | :---------- |
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| Type | [Number](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Number) |
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| Defined in | [p4f-game-core/src/controller/balance-controller.js:12](https://gitea.plp19.com/cocos-core/p4f-game-core/src/branch/develop/src/controller/balance-controller.js#L12)|
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#### savedFreePoint
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> Current free point played bet.<br/>
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| meta | description |
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| :--- | :---------- |
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| Type | [Number](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Number) |
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| Defined in | [p4f-game-core/src/controller/balance-controller.js:13](https://gitea.plp19.com/cocos-core/p4f-game-core/src/branch/develop/src/controller/balance-controller.js#L13)|
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#### isResume
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> Indicates whether the game state is not resumed.<br/>
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| meta | description |
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| :--- | :---------- |
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| Type | [Boolean](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Boolean) |
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| Defined in | [p4f-game-core/src/controller/balance-controller.js:14](https://gitea.plp19.com/cocos-core/p4f-game-core/src/branch/develop/src/controller/balance-controller.js#L14)|
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#### onReplayHistoryClient
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> Indicates the game current state is resuming.<br/>
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| meta | description |
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| :--- | :---------- |
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| Defined in | [p4f-game-core/src/controller/balance-controller.js:28](https://gitea.plp19.com/cocos-core/p4f-game-core/src/branch/develop/src/controller/balance-controller.js#L28)|
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#### onResume
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> Indicates the game current state is resuming.<br/>
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| meta | description |
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| :--- | :---------- |
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| Defined in | [p4f-game-core/src/controller/balance-controller.js:36](https://gitea.plp19.com/cocos-core/p4f-game-core/src/branch/develop/src/controller/balance-controller.js#L36)|
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#### onResumeEnd
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> Indicates the game current state isn't resuming.<br/>
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| meta | description |
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| :--- | :---------- |
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| Defined in | [p4f-game-core/src/controller/balance-controller.js:44](https://gitea.plp19.com/cocos-core/p4f-game-core/src/branch/develop/src/controller/balance-controller.js#L44)|
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#### onDeposit
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> Update the client balance when user deposit.<br/>
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| meta | description |
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| :--- | :---------- |
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| Defined in | [p4f-game-core/src/controller/balance-controller.js:52](https://gitea.plp19.com/cocos-core/p4f-game-core/src/branch/develop/src/controller/balance-controller.js#L52)|
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#### onConnected
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> Update the client balance when the game is connected.<br/>
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| meta | description |
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| :--- | :---------- |
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| Defined in | [p4f-game-core/src/controller/balance-controller.js:82](https://gitea.plp19.com/cocos-core/p4f-game-core/src/branch/develop/src/controller/balance-controller.js#L82)|
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#### onStartGame
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> Show the client balance when the game is started.<br/>
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| meta | description |
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| :--- | :---------- |
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| Defined in | [p4f-game-core/src/controller/balance-controller.js:90](https://gitea.plp19.com/cocos-core/p4f-game-core/src/branch/develop/src/controller/balance-controller.js#L90)|
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#### onCollectDataReceived
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> Update the client balance when the game is collected.<br/>
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| meta | description |
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| :--- | :---------- |
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| Defined in | [p4f-game-core/src/controller/balance-controller.js:99](https://gitea.plp19.com/cocos-core/p4f-game-core/src/branch/develop/src/controller/balance-controller.js#L99)|
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#### onBalanceDataReceived
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> Update the client balance when get new balance data.<br/>
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| meta | description |
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| :--- | :---------- |
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| Defined in | [p4f-game-core/src/controller/balance-controller.js:109](https://gitea.plp19.com/cocos-core/p4f-game-core/src/branch/develop/src/controller/balance-controller.js#L109)|
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#### onBalanceChangeRateClicked
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> Change the client balance rate.<br/>
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| meta | description |
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| :--- | :---------- |
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| Defined in | [p4f-game-core/src/controller/balance-controller.js:117](https://gitea.plp19.com/cocos-core/p4f-game-core/src/branch/develop/src/controller/balance-controller.js#L117)|
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#### updateBalance
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> Update the client balance.<br/>
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| meta | description |
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| :--- | :---------- |
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| Defined in | [p4f-game-core/src/controller/balance-controller.js:129](https://gitea.plp19.com/cocos-core/p4f-game-core/src/branch/develop/src/controller/balance-controller.js#L129)|
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#### notifyBalance
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> Notify the client balance.<br/>
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| meta | description |
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| :--- | :---------- |
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| Defined in | [p4f-game-core/src/controller/balance-controller.js:141](https://gitea.plp19.com/cocos-core/p4f-game-core/src/branch/develop/src/controller/balance-controller.js#L141)|
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#### placeBet
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> Set current client bet.<br/>
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| meta | description |
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| :--- | :---------- |
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| Defined in | [p4f-game-core/src/controller/balance-controller.js:151](https://gitea.plp19.com/cocos-core/p4f-game-core/src/branch/develop/src/controller/balance-controller.js#L151)|
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#### clearBet
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> Clear current client bet.<br/>
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| meta | description |
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| :--- | :---------- |
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| Defined in | [p4f-game-core/src/controller/balance-controller.js:180](https://gitea.plp19.com/cocos-core/p4f-game-core/src/branch/develop/src/controller/balance-controller.js#L180)|
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#### onSpinStart
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> Update the client balance when user spin.<br/>
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| meta | description |
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| :--- | :---------- |
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| Defined in | [p4f-slotty-core/src/controller/balance-controller.js:17](https://gitea.plp19.com/cocos-core/p4f-slotty-core/src/branch/develop/src/controller/balance-controller.js#L17)|
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#### onReplayHistory
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> Indicates the game current state is resuming.<br/>
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| meta | description |
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| :--- | :---------- |
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| Defined in | [p4f-slotty-core/src/controller/balance-controller.js:29](https://gitea.plp19.com/cocos-core/p4f-slotty-core/src/branch/develop/src/controller/balance-controller.js#L29)|
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#### onReplayHistoryEnd
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>Indicates the game current state isn't resuming.<br/>
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| meta | description |
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| :--- | :---------- |
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| Defined in | [p4f-slotty-core/src/controller/balance-controller.js:37](https://gitea.plp19.com/cocos-core/p4f-slotty-core/src/branch/develop/src/controller/balance-controller.js#L37)|
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#### onFastPlayDataReceived
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> Update the client balance.<br/>
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| meta | description |
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| :--- | :---------- |
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| Defined in | [p4f-slotty-core/src/controller/balance-controller.js:45](https://gitea.plp19.com/cocos-core/p4f-slotty-core/src/branch/develop/src/controller/balance-controller.js#L45)|
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api-doc/slot-machine/balance/balance-model.md
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api-doc/slot-machine/balance/balance-model.md
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---
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sidebar_position: 2
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---
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# Balance Model
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## Index
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### Properties
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* [currentPoint](#currentpoint) `Number` Current point.
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* [freePoint](#freepoint) `Number` Current free point.
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### Methods
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* [SetCurrentPoint](#setcurrentpoint) Set current point.
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* [GetCurrentPoint](#getcurrentpoint) Get current point.
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* [SetFreePoint](#setfreepoint) Set current free point.
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* [GetFreePoint](#getfreepoint) Get current free point.
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* [GetAvailablePoint](#getavalablepoint) Get current point.
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* [isNumber](#isnumber) Indicates whether the value is number or not.
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## Details
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#### currentPoint
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> Current point.<br/>
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| meta | description |
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| :--- | :---------- |
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| Type | [Number](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Number) |
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| Defined in | [p4f-game-core/src/model/balance-model.js:8](https://gitea.plp19.com/cocos-core/p4f-game-core/src/branch/develop/src/model/balance-model.js#L9)|
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#### freePoint
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> Current free point.<br/>
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| meta | description |
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| :--- | :---------- |
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| Type | [Number](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Number) |
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| Defined in | [p4f-game-core/src/model/balance-model.js:9](https://gitea.plp19.com/cocos-core/p4f-game-core/src/branch/develop/src/model/balance-model.js#L9)|
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#### SetCurrentPoint
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> Set current point.<br/>
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| meta | description |
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| :--- | :---------- |
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| Defined in | [p4f-game-core/src/model/balance-model.js:14](https://gitea.plp19.com/cocos-core/p4f-game-core/src/branch/develop/src/model/balance-model.js#L14)|
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#### GetCurrentPoint
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> Get current point.<br/>
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| meta | description |
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| :--- | :---------- |
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| Defined in | [p4f-game-core/src/model/balance-model.js:21](https://gitea.plp19.com/cocos-core/p4f-game-core/src/branch/develop/src/model/balance-model.js#L21)|
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#### SetFreePoint
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> Set Current free point.<br/>
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| meta | description |
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| :--- | :---------- |
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| Defined in | [p4f-game-core/src/model/balance-model.js:27](https://gitea.plp19.com/cocos-core/p4f-game-core/src/branch/develop/src/model/balance-model.js#L27)|
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#### GetFreePoint
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> Get current free point.<br/>
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| meta | description |
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| :--- | :---------- |
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| Defined in | [p4f-game-core/src/model/balance-model.js:34](https://gitea.plp19.com/cocos-core/p4f-game-core/src/branch/develop/src/model/balance-model.js#L34)|
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#### GetAvailablePoint
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> Get current point.<br/>
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| meta | description |
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| :--- | :---------- |
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| Defined in | [p4f-game-core/src/model/balance-model.js:40](https://gitea.plp19.com/cocos-core/p4f-game-core/src/branch/develop/src/model/balance-model.js#L40)|
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#### isNumber
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> Indicates whether the value is number or not.<br/>
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| meta | description |
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| :--- | :---------- |
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| Type | [Boolean](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Boolean) |
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| Defined in | [p4f-game-core/src/model/balance-model.js:46](https://gitea.plp19.com/cocos-core/p4f-game-core/src/branch/develop/src/model/balance-model.js#L46)|
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api-doc/slot-machine/balance/balance-view.md
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api-doc/slot-machine/balance/balance-view.md
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---
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sidebar_position: 2
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---
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# Balance View
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## Index
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### Methods
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* [BalanceChangeRate](#balancechangerate)
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## Details
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#### BalanceChangeRate
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> ...
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| meta | description |
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| :--- | :---------- |
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| Defined in | [p4f-game-core/src/view/balance-view.js:12](https://gitea.plp19.com/cocos-core/p4f-game-core/src/branch/develop/src/view/balance-view.js#L11)|
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api-doc/slot-machine/bet-controller.md
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---
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sidebar_position: 3
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---
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# Bet Controller
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## Index
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### Properties
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* [isHistoryActivated](#ishistoryactivated) `Boolean` Current played bet.
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* [availablePoint](#availablepoint) `Number` Current played bet.
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* [waiterAutoSpin](#waiterautospin) `Timer` Current played bet.
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* [betProcessorFactory](#betprocessorfactory) `BetProcessorFactory` Current played bet.
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* [betProcessor](#betprocessor) `BetProcessor` Current played bet.
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### Methods
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* [CalculateTotalBet](#calculatetotalbet) Register events to get data from server.
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* [onChangeBetMode](#onchangebetmode) Start game when connected succesfully.
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* [getClampedBet](#getclampedbet) Set resume data when connected server.
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* [_start](#_start) Send request data to server.
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* [_registerEvent](#_registerevent) Start game when connected succesfully with resume data.
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* [_complete](#_complete) Start game when connected succesfully with resume data.
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* [setBetPoints](#setbetpoints) Set resume data when connected server.
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* [setBetPoint](#setbetpoint) Set resume data when connected server.
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* [notifyBetDataChanged](#notifybetdatachanged) Set resume data when connected server.
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* [onAutoSpinDeactivated](#onautospindeactivated) Set resume data when connected server.
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* [onBetMultiplierReceived](#onbetmultiplierreceived) Set resume data when connected server.
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* [onFreeroundsDataReceived](#onfreeroundsdatareceived) Set resume data when connected server.
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* [onMiniGameDataReceived](#onminigamedatareceived) Set resume data when connected server.
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* [onResumeOrReplayGameRound](#onresumeorreplaygameround) Set resume data when connected server.
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* [onBalanceChanged](#onbalancechanged) Set resume data when connected server.
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* [onReplayHistoryClient](#onreplayhistoryclient) Set resume data when connected server.
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* [onResume](#onresume) Indicates the game current state is resuming.
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* [onReplayHistory](#onreplayhistory) Indicates the game current state is resuming.
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* [onHistoryActivated](#onhistoryactivated) Indicates the game current state is resuming.
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* [onHistoryDeactivated](#onhistorydeactivated) Indicates the game current state is resuming.
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* [onStartGame](#onstartgame) Show the client balance when the game is started.
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* [onAutoSpinActivated](#onautospinactivated) Show the client balance when the game is started.
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* [onSpinClicked](#onspinclicked) Show the client balance when the game is started.
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* [onOutcomeSelected](#onoutcomeselected) Show the client balance when the game is started.
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* [onBetPointChanged](#onbetpointchanged) Show the client balance when the game is started.
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* [onBetMultiplierChanged](#onbetmultiplierchanged) Show the client balance when the game is started.
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* [onPaylineCountChanged](#onpaylinecountchanged) Show the client balance when the game is started.
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* [getTotalBetPoint](#gettotalbetpoint) Show the client balance when the game is started.
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* [spin](#spin) Show the client balance when the game is started.
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* [onManualBuyBonusOpened](#onmanualbuybonusopened) Show the client balance when the game is started.
|
||||
* [onManualBuyBonusClosed](#onmanualbuybonusclosed) Show the client balance when the game is started.
|
||||
* [onManualBuyBonusChanged](#onmanualbuybonuschanged) Show the client balance when the game is started.
|
||||
* [setBetByPowerPlayModel](#setbetbypowerplaymodel) Show the client balance when the game is started.
|
||||
|
||||
## Details
|
||||
|
||||
#### isHistoryActivated
|
||||
> Current played bet.<br/>
|
||||
|
||||
| meta | description |
|
||||
| :--- | :---------- |
|
||||
| Type | [Boolean](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Boolean) |
|
||||
| Defined in | [p4f-slotty-core/src/controller/bet-controller.js:35](https://gitea.plp19.com/cocos-core/p4f-slotty-core/src/branch/develop/src/controller/bet-controller.js#L35)|
|
||||
|
||||
#### availablePoint
|
||||
> Register events to get data from server.<br/>
|
||||
|
||||
| meta | description |
|
||||
| :--- | :---------- |
|
||||
| Type | [Number](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Number) |
|
||||
| Defined in | [p4f-slotty-core/src/controller/bet-controller.js:36](https://gitea.plp19.com/cocos-core/p4f-slotty-core/src/branch/develop/src/controller/bet-controller.js#L36)|
|
||||
|
||||
#### waiterAutoSpin
|
||||
> Send request data to server.<br/>
|
||||
|
||||
| meta | description |
|
||||
| :--- | :---------- |
|
||||
| Type | [Timer](https://gitea.plp19.com/cocos-core/p4f-game-core/src/branch/develop/src/helper/timer.js#L4) |
|
||||
| Defined in | [p4f-slotty-core/src/controller/bet-controller.js:37](https://gitea.plp19.com/cocos-core/p4f-slotty-core/src/branch/develop/src/controller/bet-controller.js#L37)|
|
||||
|
||||
#### betProcessorFactory
|
||||
> Set resume data when connected server.<br/>
|
||||
|
||||
| meta | description |
|
||||
| :--- | :---------- |
|
||||
| Type | [BetProcessorFactory](https://gitea.plp19.com/cocos-core/p4f-slotty-core/src/branch/develop/src/controller/total-bet-processor/bet-processor-factory.js#L8) |
|
||||
| Defined in | [p4f-slotty-core/src/controller/bet-controller.js:38](https://gitea.plp19.com/cocos-core/p4f-slotty-core/src/branch/develop/src/controller/bet-controller.js#L38)|
|
||||
|
||||
#### betProcessor
|
||||
> Set resume data when connected server.<br/>
|
||||
|
||||
| meta | description |
|
||||
| :--- | :---------- |
|
||||
| Type | [BetProcessor](https://gitea.plp19.com/cocos-core/p4f-slotty-core/src/branch/develop/src/controller/total-bet-processor/bet-processor-factory.js#L30) |
|
||||
| Defined in | [p4f-slotty-core/src/controller/bet-controller.js:39](https://gitea.plp19.com/cocos-core/p4f-slotty-core/src/branch/develop/src/controller/bet-controller.js#L39)|
|
||||
|
||||
#### CalculateTotalBet
|
||||
> Start game when connected succesfully.<br/>
|
||||
|
||||
| meta | description |
|
||||
| :--- | :---------- |
|
||||
| Defined in | [p4f-slotty-core/src/controller/bet-controller.js:44](https://gitea.plp19.com/cocos-core/p4f-slotty-core/src/branch/develop/src/controller/bet-controller.js#L44)|
|
63
api-doc/slot-machine/initialize-controller.md
Normal file
63
api-doc/slot-machine/initialize-controller.md
Normal file
@ -0,0 +1,63 @@
|
||||
---
|
||||
sidebar_position: 1
|
||||
---
|
||||
|
||||
# Initialize Controller
|
||||
|
||||
## Index
|
||||
|
||||
### Properties
|
||||
* [resumeData ](#resumedata) `Object` Current played bet.
|
||||
|
||||
### Methods
|
||||
|
||||
* [_registerEvent](#_registerevent) Register events to get data from server.
|
||||
* [_start](#_start) Send request data to server.
|
||||
* [onConnected](#onconnected) Set resume data when connected server.
|
||||
* [onStartGame](#onstartgame) Start game when connected succesfully.
|
||||
* [startResumeGame](#startresumegame) Start game when connected succesfully with resume data.
|
||||
|
||||
## Details
|
||||
|
||||
#### resumeData
|
||||
> Current played bet.<br/>
|
||||
|
||||
| meta | description |
|
||||
| :--- | :---------- |
|
||||
| Type | [Object](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object) |
|
||||
| Defined in | [p4f-slotty-core/src/controller/initialize-controller.js:12](https://gitea.plp19.com/cocos-core/p4f-slotty-core/src/branch/develop/src/controller/initialize-controller.js#L12)|
|
||||
|
||||
#### _registerEvent
|
||||
> Register events to get data from server.<br/>
|
||||
|
||||
| meta | description |
|
||||
| :--- | :---------- |
|
||||
| Defined in | [p4f-slotty-core/src/controller/initialize-controller.js:17](https://gitea.plp19.com/cocos-core/p4f-slotty-core/src/branch/develop/src/controller/initialize-controller.js#L17)|
|
||||
|
||||
#### _start
|
||||
> Send request data to server.<br/>
|
||||
|
||||
| meta | description |
|
||||
| :--- | :---------- |
|
||||
| Defined in | [p4f-slotty-core/src/controller/initialize-controller.js:24](https://gitea.plp19.com/cocos-core/p4f-slotty-core/src/branch/develop/src/controller/initialize-controller.js#L24)|
|
||||
|
||||
#### onConnected
|
||||
> Set resume data when connected server.<br/>
|
||||
|
||||
| meta | description |
|
||||
| :--- | :---------- |
|
||||
| Defined in | [p4f-slotty-core/src/controller/initialize-controller.js:32](https://gitea.plp19.com/cocos-core/p4f-slotty-core/src/branch/develop/src/controller/initialize-controller.js#L32)|
|
||||
|
||||
#### onStartGame
|
||||
> Start game when connected succesfully.<br/>
|
||||
|
||||
| meta | description |
|
||||
| :--- | :---------- |
|
||||
| Defined in | [p4f-slotty-core/src/controller/initialize-controller.js:38](https://gitea.plp19.com/cocos-core/p4f-slotty-core/src/branch/develop/src/controller/initialize-controller.js#L38)|
|
||||
|
||||
#### startResumeGame
|
||||
> Start game when connected succesfully with resume data.<br/>
|
||||
|
||||
| meta | description |
|
||||
| :--- | :---------- |
|
||||
| Defined in | [p4f-slotty-core/src/controller/initialize-controller.js:50](https://gitea.plp19.com/cocos-core/p4f-slotty-core/src/branch/develop/src/controller/initialize-controller.js#L50)|
|
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Reference in New Issue
Block a user