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dungdq 2025-05-14 14:44:01 +07:00
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## Overview
Special Wins are high-value reward events in slot games, categorized based on the payout threshold:
Special Wins are high-value reward events in slot games, cagegorized based on the payout threshold:
| Win Type | Trigger Threshold | Visual Preview |
| Win Type | Trigger Threshold | Preview |
|-----------|-----------------------|----------------|
| **Big Win** | Medium payout | ![Big](../img/05-main-scene/special-win-big.png) |
| **Super Win** | High payout | ![Super](../img/05-main-scene/special-win-super.png) |
@ -40,13 +40,13 @@ The coin shower effect uses prefab variants for different markets:
![Base Coin Asset](../img/05-main-scene/special-win-coin.png)
| Prefab Name | Market Target | Asset Preview |
| Prefab Name | Market Target | Preview |
|-------------|---------------|---------------|
| `hyper-coin-shower-international` | Global markets | ![International Version](../img/05-main-scene/special-win-coin-internation.png) |
| `hyper-coin-shower-chinese` | Chinese market | ![Chinese Version](../img/05-main-scene/special-win-coin-chinese.png) |
:::tip
Position the Special Win node as per game design
- Position the Special Win node as per game design
:::
---
@ -59,10 +59,10 @@ Store static assets in platform-specific directories:
| Platform | Path | Preview |
|----------|------|---------|
| Desktop | `assets/textures/desktop/presloads/special-wins` | ![Desktop](../img/05-main-scene/special-win-folder-desktop.png) |
| Mobile | `assets/textures/mobile/presloads/special-wins` | ![Mobile](../img/05-main-scene/special-win-folder-mobile.png) |
| Desktop | `assets/textures/desktop/preloads/special-wins` | ![Desktop](../img/05-main-scene/special-win-folder-desktop.png) |
| Mobile | `assets/textures/mobile/preloads/special-wins` | ![Mobile](../img/05-main-scene/special-win-folder-mobile.png) |
[View Platform Asset Structure](http://localhost:3000/docs/category/game-asset-structure)
🔗 [View Platform Asset Structure](http://localhost:3000/docs/cagegory/game-asset-structure)
---
@ -94,7 +94,7 @@ graph TD
MWL --> MWO[megawin-out]
%% Legend nodes
L0["Feature Name"]-->L1["Win Types"] --> L2["In Stage"] --> L3["Loop Stage"] --> L4["Out Stage"]
L0["Feature Name"]-->L1["Win Types"] --> L2["In State"] --> L3["Loop State"] --> L4["Out State"]
class L0 specialWin
class L1 winType
class L2 inStage
@ -125,8 +125,8 @@ Place animated assets in the following directories:
| Platform | Path | Preview |
|----------|------|---------|
| Desktop | `assets/textures/desktop/postloads/custom-scale/anim-special-win` | ![Desktop](../img/05-main-scene/special-win-folder-desktop-anim.png) |
| Mobile | `assets/textures/mobile/postloads/custom-scale/anim-special-win` | ![Mobile](../img/05-main-scene/special-win-folder-mobile-anim.png) |
| Desktop | `assets/textures/desktop/postloads/anim-special-win` | ![Desktop](../img/05-main-scene/special-win-folder-desktop-anim.png) |
| Mobile | `assets/textures/mobile/postloads/anim-special-win` | ![Mobile](../img/05-main-scene/special-win-folder-mobile-anim.png) |
##### Step 2: Configure Animation Settings
@ -135,30 +135,36 @@ Place animated assets in the following directories:
| Static Fallback | ![Static](../img/05-main-scene/special-win-static.png) |
| Loop Animation | ![Loop](../img/05-main-scene/special-win-loop.png) |
[View Animation Provider Setup](http://localhost:3000/docs/setup-main-game/main-scene/system#animation-provider-setup)
🔗 [View Animation Provider Setup](http://localhost:3000/docs/setup-main-game/main-scene/system#animation-provider-setup)
:::tip
Static and animation folder paths may vary by game. Adjust as needed.
- Move assets to `custom-scale/` directory to resolve image quality issues
- Asset paths may vary by project configuration
:::
##### Step 3: Font Configuration
- **Path:** `assets\game-assets\fonts\preloads\main-game\fnt-special-win`
- **Path:** `assets\game-assets\fonts\preloads\main-game\fnt-special-win`
- Follow these steps to configure fonts for special win displays:
1. **Package Font Assets**
- Import font files into project
![Font Packaging](../img/05-main-scene/special-win-pack-font.png)
2. **Font Integration**
- Add font asset to special win component
![Font Integration](../img/05-main-scene/special-win-font.png)
3. **Layout Settings**
- Configure text alignment
- Adjust font size and spacing
- Configure text alignment
- Adjust font size and spacing
![Font Layout](../img/05-main-scene/special-win-font-align.png)
:::tip
Customize font styles based on each game's design.
:::

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