diff --git a/docs/02-setup-main-game/05-main-scene/07-item-description.md b/docs/02-setup-main-game/05-main-scene/07-item-description.md index e08ea93..fd69b28 100644 --- a/docs/02-setup-main-game/05-main-scene/07-item-description.md +++ b/docs/02-setup-main-game/05-main-scene/07-item-description.md @@ -4,8 +4,25 @@ sidebar_position: 7 # Item Description -> To be Add +Provides players with detailed information about each item of the game. + --- -> To be Add \ No newline at end of file +## Overview + +![Item Description Overview](./img/07-item-description/overview.png) + +## Prepare the assets +| Assets | Description | +|--------|-------------| +|![Info Page Prepare Assets](./img/07-item-description/prepare-assets-1.png)|Used to setup background| +|![Info Page Prepare Assets](./img/07-item-description/prepare-assets-2.png)|Used to setup for static symbol| +|![Info Page Prepare Assets](./img/07-item-description/prepare-assets-3.png)|Used to setup for animation symbol| + +## Setup Prefabs Item Description + +| Step | Action | Description | Image Reference | +| :--: | :----- | :---------- | :-------------: | +| 1 | Locate all template prefabs need for **Item Description** | Search for the `template-item-description` prefab | ![Locate Prefabs](./img/07-item-description/prepare-prefabs-1.png) | +| 2 | Clone assets| Copy/Pase to game assets location, then rename the copied prefabs by removing unnecessary prefixes. | ![Locate Prefabs](./img/07-item-description/prepare-prefabs-2.png) | \ No newline at end of file diff --git a/docs/02-setup-main-game/05-main-scene/09-info-pages.md b/docs/02-setup-main-game/05-main-scene/09-info-pages.md index 6d7a85c..8ec2b19 100644 --- a/docs/02-setup-main-game/05-main-scene/09-info-pages.md +++ b/docs/02-setup-main-game/05-main-scene/09-info-pages.md @@ -27,55 +27,74 @@ Info Pages (Information Pages) provide players with essential details about how | Step | Action | Description | Image Reference | | :--: | :----- | :---------- | :---------------------------------------------------------------------------------------------: | -| 1 | Locate all template prefabs need for **Info Page Desktop** | Search for the `desktop-hyper-info-panel` prefab | ![Locate Prefabs](./img/09-info-page/prepare-prefabs-desktop-1.png) | +| 1 | Locate all template prefabs need for **Info Pages Desktop** | Search for the `desktop-hyper-info-panel` prefab | ![Locate Prefabs](./img/09-info-page/prepare-prefabs-desktop-1.png) | | 2 | Clone assets| Copy/Pase to game assets location, then rename the copied prefabs by removing unnecessary prefixes. | ![Locate Prefabs](./img/09-info-page/prepare-prefabs-desktop-2.png) | -| 3 | Get settings config| - Run DevTools on Browser.
- On tab Console, find message with **event** = `config`.
- Get values in context = `paytable` to setup for Item Payout with Item name and Odds | ![Info Page Prepare Assets](./img/09-info-page/prepare-setting-config.png) | +| 3 | Get settings config| - Run DevTools on Browser.
- On tab Console, find message with **event** = `config`.
- Get values in context = `paytable` to setup for Item Payout with Item name and Odds | ![Info Page Prepare Assets](./img/09-info-page/prepare-setting-config.png) | ### desktop-info-panel - - Change color `page-background`, `menu-header-background` follow the game design. - ![Locate Prefabs](./img/09-info-page/configure-prefab-desktop-1.png) + | Step | Action | Image Reference | + | :--: | :----- | :-------------: | + | 1 | Change **Color** in `page-background` follow the game design..| ![Locate Prefabs](./img/09-info-page/configure-panel-1.png) | + | 2 | Change **Color** in `menu-header-background` follow the game design. | ![Locate Prefabs](./img/09-info-page/configure-panel-2.png) | + | 3 | Update **Prefab** in `paytable-content` from prepared prefabs. | ![Locate Prefabs](./img/09-info-page/configure-panel-3.png) || + | 4 | Update **Prefab** in `rules-content` from prepared prefabs..| ![Locate Prefabs](./img/09-info-page/configure-panel-4.png) | ### desktop-paytable-content - Paytable: Consist **Item with Payout** and **Item with Description** - ![Locate Prefabs](./img/09-info-page/configure-prefab-desktop-3.png) ![Locate Prefabs](./img/09-info-page/configure-prefab-desktop-4.png) + ![Locate Prefabs](./img/09-info-page/configure-paytable-1.png) ![Locate Prefabs](./img/09-info-page/configure-paytable-2.png) -| Action | Item with Payout | Item with Description| -| ------ | :--------------: | :------------------: | -| Setup Item with **Name** and **Odds** follow the game design. | ![Locate Prefabs](./img/09-info-page/configure-prefab-desktop-5.png) | ![Locate Prefabs](./img/09-info-page/configure-prefab-desktop-8.png) | -| Setup sprite frame `item-display` same name with Item from prepared assets. | ![Locate Prefabs](./img/09-info-page/configure-prefab-desktop-6.png) | ![Locate Prefabs](./img/09-info-page/configure-prefab-desktop-9.png) | -| Change color **odds value** follow the game design. | ![Locate Prefabs](./img/09-info-page/configure-prefab-desktop-7.png) || -| Change **description** follow the game design. | | ![Locate Prefabs](./img/09-info-page/configure-prefab-desktop-10.png) | + - Setup **Item with Payout** + + | Step | Action | Image Reference | + | :--: | :----- | :-------------: | + | 1 | Setup Item with **Item Name** and **Odds Items** follow the game design.| ![Locate Prefabs](./img/09-info-page/configure-item-payout-1.png) | + | 2 | Setup **Sprite Frame** in `item-display` same name with item from prepared assets. | ![Locate Prefabs](./img/09-info-page/configure-item-payout-2.png) | + | 3 | Change **Color** in
`multi-x...`
`oods-x...`
follow the game design. | ![Locate Prefabs](./img/09-info-page/configure-item-payout-3.png) || + | 4 | - Change **Font** and **Font Size** in
`multi-x...`
`oods-x...`
follow the game design.
- Use [Bitmap Font Creator](http://localhost:3000/docs/category/game-asset-structure) to create Font Bitmap if you need it.| ![Locate Prefabs](./img/09-info-page/configure-item-payout-4.png) | -- Feature Game: Depending on each game, there will be different features. Includes of 3 parts - - Title : Change Text and Color follow the game design. - - Image : Use from prepared assets. - - Description: Change Text follow the game design. + - Setup **Item with Description** + + | Step | Action | Image Reference | + | :--: | :----- | :-------------: | + | 1 | Setup Item with **Name** follow the game design. | ![Locate Prefabs](./img/09-info-page/configure-item-description-1.png) | + | 2 | Setup **Sprite Frame** in `item-display` same name with item from prepared assets. | ![Locate Prefabs](./img/09-info-page/configure-item-description-2.png) | + | 3 | Change **String** in `description` follow the game design. | ![Locate Prefabs](./img/09-info-page/configure-item-description-3.png) | + +- Feature Game: + + Depending on each game, there will be different feature: **FREESPIN BONUS**, **BONUS FEATURE**, ... + + - Title : Change **String** and **Color** in `freespins-bonus-title` follow the game design. + - Image : Setup **Sprite Frame** `freespins-bonus-image-...` use from prepared assets. + - Description: Change **String** in `freespins-bonus-description` ollow the game design. | Overivew | Configure | | :--------------: | :------------------: | -| ![Locate Prefabs](./img/09-info-page/configure-prefab-desktop-11.png) | ![Locate Prefabs](./img/09-info-page/configure-prefab-desktop-12.png) | -| ![Locate Prefabs](./img/09-info-page/configure-prefab-desktop-13.png) | ![Locate Prefabs](./img/09-info-page/configure-prefab-desktop-14.png) | +| ![Locate Prefabs](./img/09-info-page/configure-feature-game-1.png) | ![Locate Prefabs](./img/09-info-page/configure-feature-game-2.png) | +| ![Locate Prefabs](./img/09-info-page/configure-feature-game-3.png) | ![Locate Prefabs](./img/09-info-page/configure-feature-game-4.png) | ### desktop-rules-content - - 1. Add new Node is child of `lines` name `lines-image` with **Sprite** Component - 2. Use sprite frame **lines** from prepared assets. - 3. Description: Change Text follow the game design. + There are 2 types: **LINES** and **DYNAWAYS** + 1. Setup **Sprite Frame** in `lines-image` from prepared assets. + 2. Change **Color** in `lines-title` follow game desgin. + 3. If the game is **Dynaways** + - Change **String** in `lines-title` is **DYNAWAYS**. + - Enable and update **String** in `lines-description`. | Overivew | Configure | | :--------------: | :------------------: | -| ![Locate Prefabs](./img/09-info-page/configure-prefab-desktop-15.png) | ![Locate Prefabs](./img/09-info-page/configure-prefab-desktop-16.png) | +| ![Locate Prefabs](./img/09-info-page/configure-rules-1.png) | ![Locate Prefabs](./img/09-info-page/configure-rules-2.png) | +| ![Locate Prefabs](./img/09-info-page/configure-rules-3.png) | ![Locate Prefabs](./img/09-info-page/configure-rules-4.png) | ## Setup Prefabs Mobile | Step | Action | Description | Image Reference | | :--: | :----- | :---------- | :-------------: | -| 1 | Locate all template prefabs need for **Info Page Mobile** | Search for the `mobile-ui` prefab | ![Locate Prefabs](./img/09-info-page/prepare-prefabs-mobile-1.png) | +| 1 | Locate all template prefabs need for **Info Pages Mobile**| Search for the `mobile-ui` prefab |![Locate Prefabs](./img/09-info-page/prepare-prefabs-mobile-1.png) | | 2 | Clone assets| Copy/Pase to game assets location, then rename the copied prefabs by removing unnecessary prefixes. | ![Locate Prefabs](./img/09-info-page/prepare-prefabs-mobile-2.png) | | 3 | Configure prefabs| We will do the same as configure for desktop. | | | 4 | Locate **Paytable** spawner position in `mobile-ui`, then use prefab configured.| Search for the `mobile-paytable-content-spawner` in `mobile-ui` prefab. | ![Locate Prefabs](./img/09-info-page/configure-prefab-mobile-1.png) | -| 5 | Locate **Rules** spawner position in `mobile-ui`, then use prefab configured.| Search for the `mobile-rule-content-spawner` in `mobile-ui` prefab. | ![Locate Prefabs](./img/09-info-page/configure-prefab-mobile-2.png) | +| 5 | Locate **Rules** spawner position in `mobile-ui`, then use prefab configured.| Search for the `mobile-rule-content-spawner` in `mobile-ui` prefab. | ![Locate 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