From 2d64470df124b5b98b9b27ac63ba0c594c8e0ad2 Mon Sep 17 00:00:00 2001 From: dungdq Date: Thu, 12 Jun 2025 18:14:31 +0700 Subject: [PATCH] update link more info --- docs/02-setup-main-game/05-main-scene/06-special-win.md | 3 ++- docs/02-setup-main-game/05-main-scene/13-game-logo.md | 2 +- 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/docs/02-setup-main-game/05-main-scene/06-special-win.md b/docs/02-setup-main-game/05-main-scene/06-special-win.md index 68c5586..4fafb83 100644 --- a/docs/02-setup-main-game/05-main-scene/06-special-win.md +++ b/docs/02-setup-main-game/05-main-scene/06-special-win.md @@ -89,4 +89,5 @@ Special Wins are high-value reward events categorized by payout thresholds: **Tip**: - Move assets to `custom-scale/` to resolve image quality issues. -- Customize font styles based on game design. \ No newline at end of file +- Customize font styles based on game design. +- [View Platform Asset Structure](/docs/category/game-asset-structure) \ No newline at end of file diff --git a/docs/02-setup-main-game/05-main-scene/13-game-logo.md b/docs/02-setup-main-game/05-main-scene/13-game-logo.md index 840323a..b142d7b 100644 --- a/docs/02-setup-main-game/05-main-scene/13-game-logo.md +++ b/docs/02-setup-main-game/05-main-scene/13-game-logo.md @@ -114,4 +114,4 @@ The **Game Logo** is a key branding element displayed consistently across all pl **Tip**: - Test the static logo display under slow network conditions to ensure fallback works. - Verify animation states (`play` and `idle`) for smooth transitions. -- [See More Info](/docs/game-asset-structure/default-assets-structure) \ No newline at end of file +- [See More Info](/docs/category/game-asset-structure) \ No newline at end of file