diff --git a/docs/02-setup-main-game/05-main-scene/14-setup-sprite-frame-provider.md b/docs/02-setup-main-game/05-main-scene/14-setup-sprite-frame-provider.md index d5239c6..967e3b3 100644 --- a/docs/02-setup-main-game/05-main-scene/14-setup-sprite-frame-provider.md +++ b/docs/02-setup-main-game/05-main-scene/14-setup-sprite-frame-provider.md @@ -40,10 +40,10 @@ The coin shower effect uses prefab variants for different markets: ![Base Coin Asset](../img/05-main-scene/special-win-coin.png) -| Prefab Name | Market Target | Preview | +| Submodule | Theme | Preview | |-------------|---------------|---------------| -| `hyper-coin-shower-international` | Global markets | ![International Version](../img/05-main-scene/special-win-coin-internation.png) | -| `hyper-coin-shower-chinese` | Chinese market | ![Chinese Version](../img/05-main-scene/special-win-coin-chinese.png) | +| `hyper-coin-shower-international` | International | ![International Version](../img/05-main-scene/special-win-coin-internation.png) | +| `hyper-coin-shower-chinese` | Chinese | ![Chinese Version](../img/05-main-scene/special-win-coin-chinese.png) | :::tip - Position the Special Win node as per game design