Merge pull request 'Close #2: feature/add-setting-template' (#17) from feature/add-setting-template into develop

Reviewed-on: dev-tech/ts-table-game-template#17
Reviewed-by: Le Hoang Nam <nam.le@noreply.localhost>
This commit is contained in:
Le Hoang Nam 2025-06-13 18:10:59 +08:00
commit 25113b90da
54 changed files with 4775 additions and 0 deletions

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const EventDispatcher = new cc.EventTarget();
export default EventDispatcher;

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assets/core/setting.meta Normal file
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import EventDispatcher from "../../../event-system/cocos-event-target";
import { SETTING_EVENT } from "../event-setting-config";
import { SettingToggleButton } from "./setting-toggle-button";
const { ccclass, property } = cc._decorator;
@ccclass
export default class SettingComponent extends cc.Component
{
private isShow: boolean = false;
@property(cc.Node)
private nodeContainer: cc.Node = null;
@property(SettingToggleButton)
private toggleButtonSfx: SettingToggleButton = null;
@property(SettingToggleButton)
private toggleButtonMusic: SettingToggleButton = null;
@property(SettingToggleButton)
private toggleButtonExpand: SettingToggleButton = null;
protected onLoad(): void
{
this.hide();
}
private show(): void
{
this.isShow = true;
this.nodeContainer.active = true;
}
private hide(): void
{
this.isShow = false;
this.nodeContainer.active = false;
}
private onClickSettingButton(): void
{
if (this.isShow)
{
this.hide();
} else
{
this.show();
}
}
private onClickInfoButton(): void
{
EventDispatcher.emit(SETTING_EVENT.OnClickInfoButton);
this.hide();
}
private onClickHistoryButton(): void
{
EventDispatcher.emit(SETTING_EVENT.OnClickHistoryButton);
this.hide();
}
private onClickSfxButton(): void
{
this.toggleButtonSfx.onClickToggleButton();
EventDispatcher.emit(SETTING_EVENT.OnClickSFXButton, this.toggleButtonSfx.isOn);
}
private onClickMusicButton(): void
{
this.toggleButtonMusic.onClickToggleButton();
EventDispatcher.emit(SETTING_EVENT.OnClickMusicButton, this.toggleButtonMusic.isOn);
}
private onClickExpandButton(): void
{
this.toggleButtonExpand.onClickToggleButton();
EventDispatcher.emit(SETTING_EVENT.OnClickExpandButton, this.toggleButtonExpand.isOn);
}
private onClickHomeButton(): void
{
EventDispatcher.emit(SETTING_EVENT.OnClickHomeButton);
this.hide();
}
}

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const { ccclass, property } = cc._decorator;
@ccclass
export class SettingToggleButton extends cc.Component
{
@property(cc.Label)
labelToggle: cc.Label = null;
@property(cc.Sprite)
spriteToggle: cc.Sprite = null;
@property(cc.SpriteFrame)
spriteFrameToggleOn: cc.SpriteFrame = null;
@property(cc.SpriteFrame)
spriteFrameToggleOff: cc.SpriteFrame = null;
@property(cc.String)
stringToggleOn: string = '';
@property(cc.String)
stringToggleOff: string = '';
public isOn: boolean = true;
public onClickToggleButton(): void
{
this.isOn = !this.isOn;
this.spriteToggle.spriteFrame = this.isOn ? this.spriteFrameToggleOn : this.spriteFrameToggleOff;
this.labelToggle.string = this.isOn ? this.stringToggleOn : this.stringToggleOff;
}
}

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export const SETTING_EVENT = {
OnClickInfoButton: 'OnClickInfoButton',
OnClickHistoryButton: 'OnClickHistoryButton',
OnClickSFXButton: 'OnClickSFXButton',
OnClickMusicButton: 'OnClickMusicButton',
OnClickExpandButton: 'OnClickExpandButton',
OnClickHomeButton: 'OnClickHomeButton',
}

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