diff --git a/docs/02-setup-main-game/05-main-scene/09-info-pages.md b/docs/02-setup-main-game/05-main-scene/09-info-pages.md index 18e7e49..f046711 100644 --- a/docs/02-setup-main-game/05-main-scene/09-info-pages.md +++ b/docs/02-setup-main-game/05-main-scene/09-info-pages.md @@ -27,7 +27,7 @@ Info Pages (Information Pages) provide players with essential details about how | Step | Action | Description | Image Reference | | :--: | :----- | :---------- | :---------------------------------------------------------------------------------------------: | -| 1 | Locate all template prefabs need for **Info Pages Desktop** | Search for the `desktop-hyper-info-panel` prefab | ![Locate Prefabs](./img/09-info-pages/prepare-prefabs-desktop-1.png) | +| 1 | Locate all template prefabs need for **Info Pages Desktop** | Search for the `desktop-hyper-info-panel` prefab. | ![Locate Prefabs](./img/09-info-pages/prepare-prefabs-desktop-1.png) | | 2 | Clone assets| Copy/Pase to game assets location, then rename the copied prefabs by removing unnecessary prefixes. | ![Locate Prefabs](./img/09-info-pages/prepare-prefabs-desktop-2.png) | | 3 | Get settings config| - Run DevTools on Browser.
- On tab Console, find message with **event** = `config`.
- Get values in context = `paytable` to setup for Item Payout with Item name and Odds | ![Info Page Prepare Assets](./img/09-info-pages/prepare-setting-config.png) | @@ -35,27 +35,27 @@ Info Pages (Information Pages) provide players with essential details about how | Step | Action | Image Reference | | :--: | :----- | :-------------: | - | 1 | Change **Color** in `page-background` follow the game design..| ![Locate Prefabs](./img/09-info-pages/configure-panel-1.png) | + | 1 | Change **Color** in `page-background` follow the game design.| ![Locate Prefabs](./img/09-info-pages/configure-panel-1.png) | | 2 | Change **Color** in `menu-header-background` follow the game design. | ![Locate Prefabs](./img/09-info-pages/configure-panel-2.png) | | 3 | Update **Prefab** in `paytable-content` from prepared prefabs. | ![Locate Prefabs](./img/09-info-pages/configure-panel-3.png) || - | 4 | Update **Prefab** in `rules-content` from prepared prefabs..| ![Locate Prefabs](./img/09-info-pages/configure-panel-4.png) | + | 4 | Update **Prefab** in `rules-content` from prepared prefabs.| ![Locate Prefabs](./img/09-info-pages/configure-panel-4.png) | ### desktop-paytable-content -- Paytable: Consist **Item with Payout** and **Item with Description** +- Paytable: Consist **Item with Payout** and **Item with Description**. ![Locate Prefabs](./img/09-info-pages/configure-paytable-1.png) ![Locate Prefabs](./img/09-info-pages/configure-paytable-2.png) - - Setup **Item with Payout** + - Setup **Item with Payout**: | Step | Action | Image Reference | | :--: | :----- | :-------------: | | 1 | Setup Item with **Item Name** and **Odds Items** follow the game design.| ![Locate Prefabs](./img/09-info-pages/configure-item-payout-1.png) | | 2 | Setup **Sprite Frame** in `item-display` same name with item from prepared assets. | ![Locate Prefabs](./img/09-info-pages/configure-item-payout-2.png) | - | 3 | Change **Color** in
`multi-x...`
`oods-x...`
follow the game design. | ![Locate Prefabs](./img/09-info-pages/configure-item-payout-3.png) || - | 4 | - Change **Font** and **Font Size** in
`multi-x...`
`oods-x...`
follow the game design.
- Use [Bitmap Font Creator](http://localhost:3000/docs/category/game-asset-structure) to create Font Bitmap if you need it.| ![Locate Prefabs](./img/09-info-pages/configure-item-payout-4.png) | + | 3 | Change **Color** in `multi-x...` and `oods-x...` follow the game design. | ![Locate Prefabs](./img/09-info-pages/configure-item-payout-3.png) || + | 4 | - Change **Font** and **Font Size** in `multi-x...` and `oods-x...` follow the game design.
- Use [Bitmap Font Creator](http://localhost:3000/docs/category/game-asset-structure) to create Font Bitmap if you need it.| ![Locate Prefabs](./img/09-info-pages/configure-item-payout-4.png) | - - Setup **Item with Description** + - Setup **Item with Description**: | Step | Action | Image Reference | | :--: | :----- | :-------------: | @@ -77,10 +77,10 @@ Info Pages (Information Pages) provide players with essential details about how | ![Locate Prefabs](./img/09-info-pages/configure-feature-game-3.png) | ![Locate Prefabs](./img/09-info-pages/configure-feature-game-4.png) | ### desktop-rules-content - There are 2 types: **LINES** and **DYNAWAYS** + There are 2 types: **LINES** and **DYNAWAYS**. 1. Setup **Sprite Frame** in `lines-image` from prepared assets. 2. Change **Color** in `lines-title` follow game desgin. - 3. If the game is **Dynaways** + 3. If the game is **Dynaways**: - Change **String** in `lines-title` is **DYNAWAYS**. - Enable and update **String** in `lines-description`. @@ -93,8 +93,8 @@ Info Pages (Information Pages) provide players with essential details about how | Step | Action | Description | Image Reference | | :--: | :----- | :---------- | :-------------: | -| 1 | Locate all template prefabs need for **Info Pages Mobile**| Search for the `mobile-ui` prefab |![Locate Prefabs](./img/09-info-pages/prepare-prefabs-mobile-1.png) | +| 1 | Locate all template prefabs need for **Info Pages Mobile**| Search for the `mobile-ui` prefab. |![Locate Prefabs](./img/09-info-pages/prepare-prefabs-mobile-1.png) | | 2 | Clone assets| Copy/Pase to game assets location, then rename the copied prefabs by removing unnecessary prefixes. | ![Locate Prefabs](./img/09-info-pages/prepare-prefabs-mobile-2.png) | -| 3 | Configure prefabs| We will do the same as configure for desktop. | | +| 3 | Configure prefabs| We will configure `mobile-paytable-content` and `mobile-rules-content` the same as configure for desktop. | [Configure prefabs Desktop](./info-pages#setup-prefabs-desktop) | | 4 | Locate **Paytable** spawner position in `mobile-ui`, then use prefab configured.| Search for the `mobile-paytable-content-spawner` in `mobile-ui` prefab. | ![Locate Prefabs](./img/09-info-pages/configure-prefab-mobile-1.png) | | 5 | Locate **Rules** spawner position in `mobile-ui`, then use prefab configured.| Search for the `mobile-rule-content-spawner` in `mobile-ui` prefab. | ![Locate Prefabs](./img/09-info-pages/configure-prefab-mobile-2.png) |